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The top left inset shows the scene without Decals. If you need to maintain exactly the same scattering, we advise to open and render the scene in Corona 7.Īll the markings and road damage, which includes displacement, were added using Decals.
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Pro Tip: Legacy Corona Scatter scenes get automatically converted on scene open, and the randomization may change in this case. to see the Frequency for each instanced object (3ds Max).
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Objects lists in Scatter now show the full name of each object in a tooltip if the name is too long to fit into the list (3ds Max).The following apply to 3ds Max only, as Cinema 4D has a different method for adding and listing instanced objects: Added Follow spline amount controlling how instances get oriented along splines during 1D spline scattering.Added map slots for affecting translation and rotation of instances.With the new Max Polygons viewport display option, you can limit the displayed scatters by polygon count for Full preview.3ds Max only (for now) – edit individual instances after scattering, so you can move, scale, rotate, or even delete individual scattered objects.for grass, trees (presets include everything you need, such as the objects to be scattered and the Scatter itself). Preserve model Scale and/or Rotation, so you can adjust or even animate those on the source object.This improves scene parsing, and lowers the amount of required memory. Camera Clipping limits scattering to only be inside the camera’s field of view.
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The ChaosScatterSurfaceColor map/shader being used to color the scattered fibers on a rug How to use the ChaosScatterSurfaceColor map/shader to control the color of the scattered objects That’s many more “Quick Facts” than any release before, but there’s even more to talk about – you’ll find a full introduction to every Corona 8 feature, large and small, below.Adjustable PBR reflection tail – Even more realistic materials allowing for “softer” reflections without the blurriness of Roughness/Glossiness.

Cryptomatte support – A masking option that works with motion blur and depth of field, to make post-processing easier than ever.Corona Curvature map – Add dirt or wear-and-tear to objects with ease.Corona Slicer – Create easy cutaways that can be animated, which are faster, more forgiving on topology, and have none of the instability of geometry-based booleans.Customizable Tone Mapping in the VFB – More realistic results with greater customization options, as you can now create your own customizable stack of tone mapping controls.

No settings required, just enable it and enjoy the final look this gives your image.
